Pricing

Choose Your Plan

Free gives you diagnosis. Pro gives you closure and autonomy.
14-day Pro trial included — no credit card required.

MonthlyYearly (Save 2 months)
Aether Bridge
$0
Your AI sees your game
  • AI queries logs, events, and snapshots (no manual pasting)
  • AI analyzes symptoms and generates probe plans
  • Two-run debugging workflow (recon, instrument, window)
  • Save and replay moments — clips persist across restarts
  • Community support
  • Automated fix verification
  • Vision analysis, keyframe capture (AI-visible), capsules, proof clips
Aether Studio
Starting at $500/mo

Team size + retention based. Volume discounts available.

Your team shares context
  • Everything in Blindsight, plus:
  • Shared capsule vault across your team
  • Build capture support
  • GitHub/Jira/Slack integrations
  • Policy controls + retention
  • Priority support
Feature Comparison

Free vs Pro

Free gives you diagnosis. Pro gives you closure.

Feature
BridgeFree
Blindsight$19/mo
Diagnosis (Free)
AI sees your game stateGTML snapshots of objects, scenes, and components — no log pasting
AI queries recent eventsFetch the last N seconds of telemetry automatically
AI filters Unity consoleQuery stdout logs with text, level, and time filters
Save and replay momentsMark clips, save to disk, replay later — persists across restarts
Two-run debugging workflowAI analyzes symptoms, generates probe plan, reads results
Closure (Pro)
Video frame capture (AI-visible)Automatic keyframe capture during gameplay — AI sees frames in observe and vision
AI confirms your fix workedAutomated before/after comparison with regression checks
AI instruments code without your helpProbes install at runtime — no recompile, no re-entering Play mode
AI watches your gameplay visuallyVLM-powered visual analysis of keyframes — works automatically, no setup needed
Sharing (Pro)
Shareable diagnosis capsulesPackaged timeline, suspects, and receipts — hand off to teammates or AI
Ranked suspects with source linksTop 10 suspects with confidence scores and file:line references
Full (top 10)
Proof clip exportVideo montage + captions + Steam UTM link for devlogs
Support
Community supportDiscord, GitHub discussions
Priority supportDirect email support

Coming soon to Aether Blindsight:

Jump-to-CodeState diffsCloud sharing
FAQ

Frequently Asked Questions